![]() This is an understandable economy for the miles of road between major plot points, but hugely disappointing in the center of downtown, where they simply didn't bother to built the Victorian residential neighborhood of Bunker Hill-film noir's ground zero! He wrote a long piece about the historical accuracy and lapses of the game, which resulted in the game's developer aggressively lobbying him to take it offline, since it debunked the "perfectly recreated 1947 L.A." hype that was being promoted through their press materials.īasically, there are many locations in the game that are extremely well done, some locations that contain elements that were not present in 1947, and other locations where no effort was made to replicate the buildings that were present in 1947. I was invited the play the game, pre-release, with my fellow 1947project blogger, architectural historian Nathan Marsak.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |